C++: Brownian Tree

Bjarne-stroustrup
 

Generate and draw a Brownian Tree.

A Brownian Tree is generated as a result of an initial seed, followed by the interaction of two processes.

  1. The initial “seed” is placed somewhere within the field. Where is not particularly important; it could be randomized, or it could be a fixed point.
  2. Particles are injected into the field, and are individually given a (typically random) motion pattern.
  3. When a particle collides with the seed or tree, its position is fixed, and it’s considered to be part of the tree.

Because of the lax rules governing the random nature of the particle’s placement and motion, no two resulting trees are really expected to be the same, or even necessarily have the same general shape.

BrownianTree cpp.png

For an animated version based on this same code see: Brownian tree/C++ animated

#include <windows.h>
#include <iostream>
#include <string>

//--------------------------------------------------------------------
using namespace std;

//--------------------------------------------------------------------
enum states { SEED, GROWING, MOVING, REST };
enum treeStates { NONE, MOVER, TREE };
const int MAX_SIDE = 480, MAX_MOVERS = 511, MAX_CELLS = 15137;

//--------------------------------------------------------------------
class point
{
public:
	point()                  { x = y = 0; }
	point( int a, int b )    { x = a; y = b; }
	void set( int a, int b ) { x = a; y = b; }

	int x, y;
};
//--------------------------------------------------------------------
class movers
{
public:
	point pos;
	bool moving;
	movers() : moving( false ){}
};
//--------------------------------------------------------------------
class myBitmap
{
public:
	myBitmap() : pen( NULL ) {}
	~myBitmap()
	{
		DeleteObject( pen );
		DeleteDC( hdc );
		DeleteObject( bmp );
	}

	bool create( int w, int h )
	{
		BITMAPINFO	bi;
		ZeroMemory( &bi, sizeof( bi ) );

		bi.bmiHeader.biSize        = sizeof( bi.bmiHeader );
		bi.bmiHeader.biBitCount	   = sizeof( DWORD ) * 8;
		bi.bmiHeader.biCompression = BI_RGB;
		bi.bmiHeader.biPlanes	   = 1;
		bi.bmiHeader.biWidth	   =  w;
		bi.bmiHeader.biHeight	   = -h;

		HDC dc = GetDC( GetConsoleWindow() );
		bmp = CreateDIBSection( dc, &bi, DIB_RGB_COLORS, &pBits, NULL, 0 );
		if( !bmp ) return false;

		hdc = CreateCompatibleDC( dc );
		SelectObject( hdc, bmp );
		ReleaseDC( GetConsoleWindow(), dc ); 

		width = w; height = h;

		return true;
	}

	void clear()
	{
		ZeroMemory( pBits, width * height * sizeof( DWORD ) );
	}

	void setPenColor( DWORD clr )
	{
		if( pen ) DeleteObject( pen );
		pen = CreatePen( PS_SOLID, 1, clr );
		SelectObject( hdc, pen );
	}

	void saveBitmap( string path )
	{
		BITMAPFILEHEADER fileheader;
		BITMAPINFO	 infoheader;
		BITMAP		 bitmap;
		DWORD*		 dwpBits;
		DWORD		 wb;
		HANDLE		 file;

		GetObject( bmp, sizeof( bitmap ), &bitmap );

		dwpBits = new DWORD[bitmap.bmWidth * bitmap.bmHeight];
		ZeroMemory( dwpBits, bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ) );
		ZeroMemory( &infoheader, sizeof( BITMAPINFO ) );
		ZeroMemory( &fileheader, sizeof( BITMAPFILEHEADER ) );

		infoheader.bmiHeader.biBitCount = sizeof( DWORD ) * 8;
		infoheader.bmiHeader.biCompression = BI_RGB;
		infoheader.bmiHeader.biPlanes = 1;
		infoheader.bmiHeader.biSize = sizeof( infoheader.bmiHeader );
		infoheader.bmiHeader.biHeight = bitmap.bmHeight;
		infoheader.bmiHeader.biWidth = bitmap.bmWidth;
		infoheader.bmiHeader.biSizeImage = bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD );

		fileheader.bfType    = 0x4D42;
		fileheader.bfOffBits = sizeof( infoheader.bmiHeader ) + sizeof( BITMAPFILEHEADER );
		fileheader.bfSize    = fileheader.bfOffBits + infoheader.bmiHeader.biSizeImage;

		GetDIBits( hdc, bmp, 0, height, ( LPVOID )dwpBits, &infoheader, DIB_RGB_COLORS );

		file = CreateFile( path.c_str(), GENERIC_WRITE, 0, NULL,
		CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL );
		WriteFile( file, &fileheader, sizeof( BITMAPFILEHEADER ), &wb, NULL );
		WriteFile( file, &infoheader.bmiHeader, sizeof( infoheader.bmiHeader ), &wb, NULL );
		WriteFile( file, dwpBits, bitmap.bmWidth * bitmap.bmHeight * 4, &wb, NULL );
		CloseHandle( file );

		delete [] dwpBits;
	}

	HDC getDC()     { return hdc; }
	int getWidth()  { return width; }
	int getHeight() { return height; }

private:
	HBITMAP bmp;
	HDC	    hdc;
	HPEN    pen;
	void    *pBits;
	int	    width, height;
};
//--------------------------------------------------------------------
class brownianTree
{
public:
	brownianTree()         
	{ 
		_bmp.create( MAX_SIDE, MAX_SIDE );
		init(); 
	}

	void init()
	{
		_cellCount = 0;
		ZeroMemory( _grid, sizeof( _grid ) );
		_bmp.clear();
		_state = SEED;
	}

	bool mainLoop()
	{
		switch( _state )
		{
		case REST:    saveTree(); return false;
		case SEED:    doSeed(); break;
		case GROWING: startMovers(); break;
		case MOVING:  moveMovers();
		}
		return true;
	}

	myBitmap* getBmp() { return &_bmp; }

private:
	void saveTree()
	{
		for( int y = 0; y < MAX_SIDE; y++ )
		for( int x = 0; x < MAX_SIDE; x++ )
		if( _grid[x][y] == TREE )
		SetPixel( _bmp.getDC(), x, y, RGB( 255, 120, 0 ) );

		_bmp.saveBitmap( "f:\\rc\\tree.bmp" );
	}

	void doSeed()
	{
		int x = MAX_SIDE - MAX_SIDE / 2, y = MAX_SIDE / 4;
		_grid[rand() % x + y][rand() % x + y] = TREE;
		_cellCount++;
		_state = GROWING;
	}

	void addMover( movers* m )
	{
		m->moving = true;
		int x = MAX_SIDE - MAX_SIDE / 2, y = MAX_SIDE / 4, a, b;
		while( true )
		{
			a = rand() % x + y; b = rand() % x + y;
			if( _grid[a][b] == NONE ) break;
		}

		m->pos.set( a, b );
		_grid[a][b] = MOVER;
	}

	void startMovers()
	{
		movers* m;
		for( int c = 0; c < MAX_MOVERS; c++ )
		{
			m = &_movers[c];
			addMover( m );
		}
		_state = MOVING;
	}

	void addToTree( movers* m )
	{
		m->moving = false;
		_grid[m->pos.x][m->pos.y] = TREE;
		if( ++_cellCount >= MAX_CELLS ) _state = REST;

		COORD c = { 0, 1 };
		SetConsoleCursorPosition( GetStdHandle( STD_OUTPUT_HANDLE ), c );
		cout << "Cells added: " << _cellCount
		<< " from " << MAX_CELLS << " => "
		<<  static_cast<float>( 100 * _cellCount ) /
		static_cast<float>( MAX_CELLS )
		<< "%              ";
	}

	bool moveIt( movers* m )
	{
		point f[8]; int ff = 0;
		for( int y = -1; y < 2; y++ )
		{
			for( int x = -1; x < 2; x++ )
			{
				if( !x && !y ) continue;
				int a = m->pos.x + x, b = m->pos.y + y;
				if( a < 0 || b < 0 || a >= MAX_SIDE || b >= MAX_SIDE )
				{
					addToTree( m );
					return true;
				}
				switch( _grid[a][b] )
				{
				case TREE:
					addToTree( m );
					return true;
				case NONE:
					f[ff++].set( a, b );
				}
			}
		}

		if( ff < 1 ) return false;

		_grid[m->pos.x][m->pos.y] = NONE;
		m->pos = f[rand() % ff];
		_grid[m->pos.x][m->pos.y] = MOVER;

		return false;
	}

	void moveMovers()
	{
		movers* mm;
		for( int m = 0; m < MAX_MOVERS; m++ )
		{
			mm = &_movers[m];
			if( !mm->moving ) continue;
			if( moveIt( mm ) && _cellCount < MAX_CELLS ) addMover( mm );
		}
	}

	states   _state;
	BYTE     _grid[MAX_SIDE][MAX_SIDE];
	myBitmap _bmp;
	int      _cellCount;
	movers   _movers[MAX_MOVERS];
};
//--------------------------------------------------------------------
int main( int argc, char* argv[] )
{
	ShowWindow( GetConsoleWindow(), SW_MAXIMIZE );
	srand( GetTickCount() );

	brownianTree tree;

	DWORD now = GetTickCount();
	while( tree.mainLoop() );

	now = GetTickCount() - now;
	cout << endl << endl << "It took "
	<< now / 1000
	<< " seconds to complete the task!" << endl << endl;

	BitBlt( GetDC( GetConsoleWindow() ), 20, 90, MAX_SIDE, MAX_SIDE,
	tree.getBmp()->getDC(), 0, 0, SRCCOPY );

	system( "pause" );
	return 0;
}
//--------------------------------------------------------------------

SOURCE

Content is available under GNU Free Documentation License 1.2.